References
A Reference is a [[ ]] link from one record to another. Any Scene, Entity, or Tome Note can reference any other — a chapter can point at the character it introduces, a research note can point at the scene it feeds, a location can point at the faction that holds it.
Type [[ anywhere you write and pick the target from the picker. That’s the whole authoring story.
Rename-safe by design
Section titled “Rename-safe by design”References follow the record, not its title. Rename “Ariane” to “Arianwen” and every link keeps working — nothing to find-and-replace, no broken links to hunt. If a link’s target genuinely can’t be found (say you deleted the note), Trove decorates the link as broken so you can see it, and if two records share a name the link is marked ambiguous until you pick one.
The References panel
Section titled “The References panel”Every record has a References panel with both directions in one place:
- References — the records this one links out to.
- Referenced by — every record that links back in.
Open a character and see every Scene she appears in by link; open a Scene and see the research notes that mention it. Only resolved links appear — the panel is a map of real connections, not a list of strings.
References vs Relationships
Section titled “References vs Relationships”A Reference is an untyped link between any two records. A Relationship is a typed link between two Entities (“sister of”, “sworn enemy”). Use References to navigate; use Relationships to model.
The Reference Graph
Section titled “The Reference Graph”Reference Graph in the sidebar draws the whole library as one map — every Scene, Entity, and Tome Note as a node, every resolved Reference as an edge. Nodes are coloured by kind and filterable, so you can look at just the character network, or just the notes.
It’s the bird’s-eye answer to “how does all of this connect?” — orphaned notes sit alone at the edge, the load-bearing characters sit in the middle with everything wired into them.
