Entity
An Entity is a structured record about something in your fiction: a character, a location, a faction, an item, a piece of lore. Entities always live in a Codex — every Manuscript has one, so there’s nowhere else they could go missing.
Each Entity is a single file: YAML frontmatter for structured fields, free-form Markdown for the body.
entities/character/tomas.mdentities/location/bridgepoint.mdThe frontmatter carries the structured bits (name, type, custom fields). The body is the long-form description — a character bio, a location’s history.
Entity Types
Section titled “Entity Types”An Entity Type is the category — character, location, faction, item, plus any custom types you add. Types control the icon, colour, and the optional Entity Template that lays out fields for new Entities of that Type.
Inline references
Section titled “Inline references”Type [[ in any Scene, Tome Note, or Entity body to insert a reference. Trove autocompletes from the linked Codex and beyond.
References are rename-safe — they follow the record, not its title, so renaming a character doesn’t break a single link. Open an Entity and its References panel shows every Scene and note that mentions it. See References for how the whole graph works.
Beyond fields
Section titled “Beyond fields”- Relationships — typed links between two Entities (“sister of”, “sworn to”), drawn on the Relationship Map.
- Appearances — the Scene × Entity grid showing where each Entity is on the page: see Appearances.
- Maps — pin Entities to an image map: see Maps.
See also: Codex, the in-app Entity browser.